Raikou has the physique of a soldier a well balanced muscle toned physique, though his body is more on the lean side with minimal body fat. This makes him look like a thin under the type of clothing he wears. His hair is naturally blue and his eyes are naturally green, this differs from most of his white haired family. He often wears a combat capable service dress uniform, in other words, he had his uniform modified so it wouldn't restrict him in combat.
Raikou grew up never having the kind of attention his older brother did but also never the same pressure his older brother did. He was able to develop into the kind of person he wanted to be freely rather than forcefully shaped into someone who would be king. It was the fact Raikou saw the change in older brother throughout their lives that as he grew older he didn't mind the lack of attention because he saw his brother strung up by his fate to become king. Raikou was able to enjoy a sense of freedom and choice his brother never had. Though the lack of attention also lead to him becoming estranged from his family to the point he doesn’t really consider them his true family, this was only helped by the fact he doesn't look like the rest of his family. He is one who believes that you can choose your family by choosing those who you love.
Raikou is understanding person who follows the path he chooses because he has seen what becomes of those who don’t get to choose. For that reason his strong willed and determined to be himself and choose for himself despite the opinions of others. He is the kind of person that doesn’t like to have regrets and is able to persevere even through tough decisions. He has a goofy and unpredictable side to him. He is not one to expose his heart or over commit to something often because he knows he is only vulnerable when he makes himself vulnerable.
Raikou grew up in Sindria, the capital of Symphonia, as the younger of two sons born to the king and queen of Symphonia. Obviously he grew up receiving less attention and estranged from his family he considers family only in blood, even that little fact he and undoubtedly other question based on how different he looks from the rest of the royal family. He in fact spent most of his life attending a prep school for the Symphonian Alchemy Mystic Military Institute. He visited his family periodically but spent most vacations with friends who he made at the prep school and eventually institute, who he considers his real family.
He spent his time studying to learn how to use electricity based Alchemy. He found this more difficult then one would expect because it involves actually understanding the properties of electricity. He would eventually be admitted to SAMMI at the age of 14 and would graduate with a commission into the Symphonian Special Forces at the age of 18 with the rank of 2nd Lieutenant. While at SAMMI, he was able to learn Electricity Alchemy. The R&D division provided him with a Weapon designed specifically for him to be used with his Electricity Alchemy. He applied to become an Elite shortly after, whether it was because he’s royalty or that he actually was worthy of it, he became an Elite 2nd Lieutenant in the Symphonian Special Forces.
Abilities and Equipment
Inner Energy Alchemy
His body is enhanced by inner energy Alchemy which makes these his base level physical capabilities.
Lifting Strength: 1 ton
Striking Strength: Street Level
Durability: Street Level
Combat/Reaction Speed: Mach 5/7
The theory behind his alchemy is that by manipulating changes in the air's electric fields he can cause specific ionization in order to produce positive electricity. His electricity at its strongest can get up to 1 billion volts and 300,000 amps as well as has a DC of .05 TNT. Of course the max voltage of his electricity can only be achieved through conjuring a bolt of lightning from the sky which needs sometime of prep(a few post) but can be used in a sneaky way because of how far positive electricity can travel from its parent storm. His attacks can be streamed along conductors but blocked with insulators.
[*]He can use his electricity to manipulate technology even black technology.
[*]He can Supercharge others granting them or an attack of theirs a temporary increase in power.
[*]He also uses electroreception as a sixth sense to sense people and what’s in the environment. He can sense the weak bioelectric fields given off by living beings passively but has to focus and use an active form of electroreception to sense inanimate objects and such.
[*]By absorbing electricity from outside sources he can regeneratively heal himself
[*]He also uses his electricity to warp short distances but as a speed of mach 10.
This is his signature weapon which was made specifically for him. It consist of a pair of metal gloves and a belt all golden in color. The Belt of Anvil Amper contains a set of small cylindrical objects which when activated prevents him from using Anvil Amper for anything ranged. It return those small cylindrical object detach from the belt and become shining blades of electricity he can wield by hand or by will. Each blade contains about 150 thousand volts and amps of power. His combat speed increases to mach 10 and even movement point to point movement is a warp.
He does know mixed martial arts from what he was taught during the years of his training but overall a cqc specialist would outclass him easily. He is more of ranged and technical fighter preferring to attack enemies from at least a mid ranged distance and support allies. Of course this changes with the use of the Belt of Anvil Amper which only allows him to fight at close to mid range but with speed and barrage of attacks from his blades.
NPCs(may upgrade to having their own bios depending on how much they develop)
Nox De Symphonia
Being the next king was never s rosy and as fun as it seems. Nox was never allowed to be his own person, since the day he could understand he is going to be king he was forged into someone who could rule. He was a like a lump of ore tempered by fiery pressure of his destiny and hammered by all the training and learning his father deemed necessary. No one ever stopped to ask him if he wanted to be King they just thrusted this fate upon him. Nox could do nothing but accept it. Fighting, Alchemy, Leadership, Strategy, history, and more was constantly hammered into Nox. His armor was specially made for him, by the R&D division, when he turned 18. Nox was also able to access one of the crystalline meteors that contain Godsends, he was chosen by the Godsend that is the sword he wields. Not many has actually seen Prince Nox in action so his capabilities and abilities are largely unknown except to his teachers and father. Raikou doesn't even know what his brother can do.
Kyoshirou has a very odd personality as he always seems to be very robotic and like he's just going through the motions. He doesn't talk to other much unless it's the yokai within him, Shikigami, or Kouryuu. In otherwords he is pretty much an introvert and withdrawn into him who opens up to those he idenitifies with. That's because he was basically built from the ground up meant only to fight and serve. He tries to become more alive but just doesn't know how to be more alive. History
Kyoshirou was made by an Onmyouji, Kouryuu Natsume, who originally was attempting to create a shikigami capable of using youjutsu but created something more than an shikigami in the process. Kouryuu created a kami that can host youkai, but has a consciousness and soul of its own, so he called it a Jinkogami which denotes its artificial nature. Kyoshirou was studied, raised, and trained by Kouryuu who even bestowed upon him the name of his clan. Kyo under Kou's guidance learned his ability to summon the yokai who nest within him and to use their youjutsu. However Kou understood Kyo needed something a little more to be a real warrior.
Kyoshirou was apprenticed to a Master Swordsman to learn Swordsmanship, during this time Kouryuu also worked forging a sword using onmyodo techniques for his creation. Kyo took well to the training managed to even master Iaijutsu. Kouryuu then presented Kyo with his sword Tekinaken. Since then Kyo has been Kouryuu's partner in battle following him wheerever his assignments took him as well as executing missions at Kou's bidding.
Abilities and Equipment
Lifting Strength: 3 tons
Striking Strength: High Street Level
Durability: High Street Level
Combat/Reaction Speed: Mach 5/6
He's able to summon and use the abilities of yokai who nest within him, in order for a youkai to nest within him he must have a strong enough bond with them to allow them inside his body. His body is somehow capable of providing them with nourishment and maybe even helping them increase their own power over long periods time. More importantly they can manifest themselves outside his body but unless they disconnect themselves from him, if their manifested bodies are destroyed they can still receive after sometime from within him.
He can't use all the powers of all the youkai who nest within him at once, he has equip their youjutsu and switch between them. He can equip a youkai's youjutsu and summon them start the same time though. Each youkai's abilities have strengths and weaknesses so he has to switch between them with a short lag period between doing so.
[*]Kutari, the first youkai to nest within Kyo, is a Kamaitachi which are youkai who personify whirlwinds and sharp winds. Kutari was a long time friend of Kouryuu's who was present for Kyoshirou's creation. He's also a pretty battle hardened individual used to fighting oppoenets larger than himself, because of this he takes no offense to being called small but he hates being called a rat. Kutari fights with sickles that grow from his limbs and is capable of high speed flight. He can produce slashing razor winds and even become them. When equipped Kyo is able to infuse slashing winds into his sword increasing it's range and cutting power and he's able to send projectile wind slashes at targets.
He is skilled in Iaijutsu which is his preferred form of combat when engaged in direct combat, he also is able to attack and defending with the scabbard both while the sword is sheathed and drawn. He has a strong dislike of brawling type fighting because he finds most of them inefficient, for it takes less force to cut something then to punch through it. He also focuses on speed and agility moving in instantaneous bursts of speed as well as jump, flipping, and leaping through the environment to gain an advantageous position to attack from or for evasion.
Tekinaken: An onmyodo forged blade which can't be broken or worn by normal means. It's especially effective against beings such as ayakashi, youkai, on, demons, and beings of that nature.
Kouryuu Natsume: A master of Onmyodo in his mid twenties who created Kyoshirou and treats him like a little brother. In battle he and Kyoshirou are partners, Kyoshirou is typically up close and personal while Kou hangs back and controls the battle from afwr with his Onmyodo but can get up close and personal with his Kirk.
Alice is a young, tall woman with a small frame. her body is slightly muscular and she is often seen in armor.
Alice is regarded as a calm but friendly person, she wont lose her cool most of the time, unless she sees something hilarious or unacceptable to her standards,most of the people that get to know her speak well of her, and regard her as a great person. she is fearless and often brazen about her opinion.
*she has very low tolerance for alcohol but thinks the contrary. *her favorite food is apple pie, also, she won the pie eating championship of Albion at age 15. *she can play guitar, flute, piano and harp quite well.
Alice is the Eldest Daughter of Duke Wace Pendragon and grew up in Britannia, she was trained in the ways of war ever since she was young and at age 16 she enrolled in the military under the rank of Page.
IN THE MILITIA Alice soon became friends with other soldiers and was well known in the ranks. she soon came to be known as a genius in both combat and strategy, and quickly rose to the rank of knight after winning a handful of battles. As a knight she and her fellow knights were responsible for defeating the Demon clan which promoted her to the rank of paladin.
NOW Albion is now exploring outside its borders, looking to see what has happened to the rest of the world and Alice is ready for new adventures
to be continued...
ABILITIES AND EQUIPMENT
Despite her age Alice is a Veteran in combat, and has a lot of physical prowess due to her control of inner energy.
Lifting Strength: 1 ton
Striking Strength: Street Level
Durability: Street Level without armor
Combat/Reaction Speed: Mach 6
her main ability consists in a basic form of pyrokinesis, which his equipment takes advantage of.
ARMOR AND SWORD OF WESSEX
Her armor has been enchanted by corrigans, allowing her to ignite the air surrounding her, she is even able to crank the temperature all the way to 2800 C by adding her inner power to the mix.
the armor also has a magnetic field that repels most kinetic and elemental attacks to a certain degree.
The sword packs the same type of runes the armor has and can project the thermal energy as fireballs or can heat the blade for even more cutting power.
All paladins have 2 familiars, a dragon and a corrigan which can aid her in battle if she wishes so.
DRAGON: NUMINEX OF THE FROST
Race: Frost Dragon Age: 500 years Height: 10 meters weight: 12 tons Languages: Human (all), Dovahzul, Dwarven,
Numinex is a young frost dragon, and it uses its inner AM power to remove heat from whatever target he desires, given enough time he can drop the temperature of its target all the way down to -196 C, it can fly at mach 7 speeds and has natural resist to elemental attacks, specially heat and cold based ones. it can lift its own weight even while flying.
Age:19 Height:25cm Weight: 89 grams Languages: Hyperpolyglot (can comprehend to a basic degree whichever language you speak)
A water fairy elemental, it's powers focus around healing and defense, even the slowest corrigan is as fast as the fastest dragon.
despite being a newborn corrigan Lilybreeze can manipulate vast quantities of water, and can even create it from the moisture in the atmosphere when amped by a bound circle, her hydrokinesis is currently limited to the ammount of water she has nearby and cannot manipulate the water inside of living beings. she can purify and cleanse most toxics out of her body and can heal others with her tears.
Her style focuses on the formal paladin fencing of Britannia, she uses her skills for CQC most of the time and prefers to harass the opponent with powerful thermal attacks.
when fighting in trios she often combines her thermal attacks with those of numinex to alter the weather and provide moisture for Breeze to manipulate, she also shifts between extreme cold and heat to make the opponent weapons break (as well as the enemy itself).
most of her defense is set around fire barriers but can also create molten lava walls with the help of her corrigan familiar.
Post by Fleet Admiral on Mar 19, 2017 14:22:39 GMT
Alias: Lord Knightwalker, The Dragonless Paladin
Galan knows what it’s like to have nothing as one who has climbed from the bottom to the top on his own. He does not take what he has for granted and as one who wasn’t born with a silver spoon in his mouth is estranged from much of the nobility in Albion. He likes to encourage those on the bottom who aspire to move up the ladder to do so because they all remind him of himself. He knows that had it not been for his Godsend he would be right where they are. He is one who knows that he was luckier than even those born with silver spoons which is why he works so hard and tries his best not to take his fortunes for granted.
Galan came from a low class family with nothing but dreams of becoming high class. He was a simple recruit who aspired to work his way up to the top because that’s the kind of opportunity Albion by definition provides. He resolved that no matter how long it took he would make his way to being in the nobility. Little did he know that he would jump several social ranks in one field training exercise gone wrong.
While he was still a recruit they were on a field training mission in what was supposed to be a secure area outside of Albion. They were however attacked by Anarchist who had gotten a hold of some military grade hardware including a few mechs and tanks. He was struck by the blast of an explosive round for a tank. He was blown right into a lake and was in the process of dying from burns and compound fractures. He wanted to live more than anything, driven too note let himself die in the water. At the bottom of the lake while he was fading away he was enveloped in a bright light and then suddenly he was all healed in the cockpit of a white mech. He had been chosen by a godsend called the Gwiber, which tore through the Anarchist. He took the name Gwiber to honor the Godsend responsible for his ascension to Paladin.
Upon his return he promoted to Paladin because he had acquired a Godsend, he was given a Corrigan partner but not a dragon because his Godsend is a mech. Since then he has become one of the few Paladins specifically among the Albion mech pilots is a Squadron Commander within their mech department’s special forces.
Abilities and Equipment
Lifting Strength: .5 Tons
Striking Strength: Above Human
Durability: Above Human
Combat/Reaction Speed: Above Human / Mach 7
He carries an AM heavy pistol and AM high frequency vibration blade. He tends to use both in battle simultaneously. The pistol can switch ammunition type and firing mode. The sword is fabricated from a hilt that he normally keeps clipped to his belt.
He is skilled in direct combat, able to fight well both hand to hand and with his sword and pistol. But he’d rather not engage in this form of combat at all because he mainly is a pilot and prefers to fight from the cockpit of his mecha.
Maxwing himself specializes in transportation(teleportation, summoning,) and beast taming magic which is why he was specifically chosen to be Galan’s partner. He floats in the cockpit inside the Maxwing while Galan is piloting it. Maxwing takes care of its maintenance after missions as well. Maxwing can also sense when Galan is in danger because he linked their minds when they first became partners.
Height: 20 meters
Weight: 75 tons
Characteristics: The Gwiber is powered and piloted by the willpower of its chosen pilot. It seems have been built for speed, agility, and dexterity as it specializes in close quarters combat. It also seems to be able manipulate some form of energy which is likely the true power source flowing with the Gwiber. It can cast spells such as shields, bursts of speed, energy attacks from energized weapons and body parts, and store/summon weapons from alternate dimension. Most of all are the natural weaponry of the Gwiber which are its clawed feet, the blade like protrusions on all over its body, and its barbed tail which are dangerous even without being energized. This allows the Gwiber to fight with virtually all of its body making it a savage opponent. An oddity about the Gwiber is its ability to fly without seemingly having any thruster or wings.
The Gwiber when damage does seem be more organic than machine as it bleeds and reveals flesh underneath it’s scales. It also seems have a regenerative healing ability as it heals on its own when it’s in an inactive state.
Piloting: Galan handles most of the raw piloting skill as it seems the machine is almost teaching him how to pilot it. He has some strange connection to the Gwiber, it’s almost like the Gwiber is sentient which it may possibly be. The Gwiber seems to only be able to piloted by him as the machine won’t even open up for any other pilot. Maxwing takes care of the real work of the magic capabilities of the Gwiber which makes him such a valuable part of this partnership.
Sword: The Gwiber’s primary weapon is short sword which energy beams can be from the tip or in crescent slashing waves from the blade.
Post by Prophet_of_Plague on Mar 21, 2017 3:36:40 GMT
Name: Cleopatra Nebty the 8th of Egypt
Birthday: November 17
Alignment: Neutral Good
Group Affiliation: Egyptian royal family
Known Aliases: Princess of skulls
Origin of Power: Necromancy
When the Pharaoh is expected never to die, things become interesting for his apparent successors. They must find themselves other occupations, often as nomarchs (governors of nomes, Egyptian provinces). Others take commanding roles in the military. Cleo instead took to the schools, gaining herself a PHD in architecture, quickly finding jobs outside of her home country and the high expectations of royalty.
Cleopatra eschews the glorious jewelry and clothing of her family that marks their power. She only decorates herself with an ankh necklace and tends to dress relatively casually when she can get away with it. She especially has a fondness for loose, button up blouses and other non constricting clothing. Her hair is black and straight, her nose a little less than straight with a subtle but noticeable hook. Her eyes are brown but glow green when she uses her powers. She is rather slender and has dark skin, bronzed by genetics and sun.
Cleopatra has a pathological fear of attachment. She doesn’t date, she doesn’t own a home besides her room in the palace, her only contacts for business. She refuses to even get a pet. This lack of attachment leads her all over the world, working on buildings for billionaires and the homeless alike. With the money of her family and jobs for the rich, she can afford to occasionally engineer some advanced homes for displaced refugees or a new housing complex in a crumbling downtown, but she’s always gone the day after it’s done.
Raise- Like all others in the Nebty family, Cleo can raise corpses into a mindless unlife, utterly obedient to her. She can raise any species, although larger bodies take more effort. They do not gain any abilities from this besides a tireless nature.
Heal- The power that can raise the dead can also return the living from the brink of death, although such an outpouring of energy would drain her entirely. She can seal smaller wounds without such issues though, depending on the degree of the damage.
Immortal- On her 25th birthday, Cleopatra was converted to an immortal, the tradition for the Nebty family. While she isn’t totally unkillable, dying if her brain is damaged or her body entirely destroyed, she does not age and is a good deal more resilient than an average human, surviving things that would be fatal to most. She is also slightly superior to a human in all stats, but does not excel in any. She also heals much faster than an ordinary human, broken bones healing in hours.
Ankh of protection- Cleo’s necklace is in fact a force field projector. She can cast a spherical barrier that at max has a diameter of about 15 feet around herself and any who are close enough. It draws on her power, so she has to meter its use. It also allows her to hover off the ground in use.
Squishy wizard- Despite her survivability, Cleo has no real combat abilities of her own. She relies on others to fight while she provides support.
Low batteries- All of Cleo’s abilities require her to call upon her pool of energy.
Languages: English, Spanish, French, Latin, Italian
Military Rank: Knight
Marital Status: Single
Sexual Orientation: Hetero
Eye color: Brown
Hair color: Dark Brown
Alignment: Lawful Good
Alan appears to be rather stoic, but behind his hard exterior he does have a compassionate heart and wiliness to help others. Though at times he may appear to be a wallflower during events and gatherings, he is much more lively during combat. He enjoys a good fight, and is always seeking the next challenge to test his might. He doesn't seem to have much of a goal rather than seek glory and honor for the House Cadwell. Yet for him, he is simply satisfied with being able to serve his family, nation and king to the best of his ability without a single thought about climbing the social hierarchy
ABILITIES AND EQUIPMENT
Lifting Strength: Peak Human
Striking Strength: Peak Human Cutting/Slashing Potency: Street Level - Building Level
Durability: Building Level
Combat Speed: Hypersonic
Even though he has reach a rank Knight, Alan continues to wear his starting armor when he first joined the army, which is a set of medium armor. He didn't want to wear the heavy armor because it will slow him down. Even though his armor is not the best, it is still capable of withstanding low caliber gunfire and lower tier magic Though his family continues to offer him better armor suited for his fighting style, he continues to refuse their help since he wishes to use his own merits and resources ever since he join the army to support himself. Thankfully, he doesn't require high quality armor compare to his fellow Knights due to his body being extraordinary more durability thanks to receiving a blessing from a mysterious dragon. Combine with being one of the best knights when it comes to swordsmanship, he is quite a formable fighter.
Alan fights with a two wielded blade style with two medium size blades. The swords are standard issue blades that are given to military personal, though he could have acquire better weaponry with the assistance of his House, he again doesn't wish to use his family in order to get his gear. However, he does use his family's sword style and techniques, which enhance the swords beyond their normal limits.
For the most part, when he fights he will rarely defend against a blow head on, rather he chooses to evade with swift body movements, or parries with his weapons, which will allow him to deliver quick and effective counterstrikes consisting of fast pace attacks to overwhelm and defeat his foe. There is rarely any notable finishing moves of his style with the use of a single strike.
Alan was born into the noble House Cadwell, which is famous for being one of the most loyal Houses in the Kingdom of Albion. Many Knights and even a couple of Paladins have emerge from this noble House throughout the years. Yet even with all their achievements, House Cadwell does not posse much prestige or wealth. Still, even as a minor nobility, they continue to strive for glory for their king and kingdom and much sure to raise the next generation with the same mentality as the previous generations.
Since at a young age, Alan has receive formal training from his father, Troy Cadwell. His father made sure that the young not only knew how to read and write at four years old, but to also know how to properly swing a sword. Though Alan has never shown signs of being gifted with any unique abilities, he was without a doubt a prodigy when it comes to blades. In no time he learn how to fight well with every single type of bladed weapon that he bother to learn. However he decided to forgo learning other weapons and styles once he began to duel wield. Before long he would master all the family techniques when it comes to wielding two blades.
On his 16th birthday he officially join the military as a Page. During the first couple of years of his military service, he impress many with his swordsmanship and bravery, as he is usually always the first one to engage the enemy. Allowing him to earn the rank of a Knight in no time. However, during one battle with the Demon Clan, the warrior rushed into a trap, which he barely manage to escape with his life. As he crawled away from piles of corpses, he couldn't find any of his comrades left alive from the surprise ambush. And due to his injuries he thought he would join them soon enough. But before the hands of death could take him, a magnificent figure appear in the sky just as the sun was descending from the sky and landed right next to him. Even with his vision fading at the time, he could tell that the shape of the creature was that of a dragon. But by the time the dragon move closer to examine him, he had already fainted from extreme exhaustion and blood lost.
The next day Alan woke up to see the sunrise, and was completely surprised. He didn't expect he would survive, but what truly puzzled him was the fact that his body was brimming with more energy and strength than he had ever experience before. He couldn't fully comprehend what had happen to him when he passed out, but he eventually come to the conclusion that the dragon he saw before waiting was his savior, and that the benevolent create had bestow upon him a blessing of some sort. Though he told no one of the instance after he was discovered due to being afraid that if he tells someone what had happen to him, that the blessing would disappear.
A couple of months after he was saved by a dragon, he join his fellow Knight Alice on a campaign to defeat the Demon Clan. They fought together many times, and even had a couple of close calls, where each knight ended up saving the other at some points during the war. Over time their share experiences develop in into a strong friendship.
Post by Prophet_of_Plague on Apr 3, 2017 21:56:15 GMT
Alignment: Chaotic Good
Occupation: Prize fighter
Origin of Power: Genetic
Above the forehead, Ardragas has a shock of vibrant red hair sticking out in spikes. Below the pointed nose, he’s a little round cheeked, a lot pale skinned, well muscled, just a little heavy set. Between the two, however, he is a mass of calcified lumps that cover any hint of eye sockets entirely. He is a Fomorian, gifted with mighty strength but cursed in proportion with deformities.
Ardragas has an understanding of how to move and fight blind that goes beyond normal human ability but isn’t anywhere near perfect. He can fight by hearing and has specifically trained his durability so he can afford to take a few hits, but a supersonic foe will easily batter him as he cannot hear them in time to properly respond to their movements. Still, this hasn’t held him back. His skin can easily take bullets from a submachine gun (with significant bruising, and anything higher can start piercing), he can lift a car, and while his speed is nothing to write home about, he can still strike faster than any unenhanced human (and while he can run faster as well, he prefers to take his time and avoid running into things).
Ardrugas has two main weapons he is well versed in. The first are heavy gauntlets similar to the Roman cestus, steel with red stone studs set all over. The stones are enchanted with a disarming spell. If they strike or block another weapon, they make it more difficult for the wielder to hold on. For the first few blows, the grip simply seems oddly slippery, but it quickly stacks until the weapon in question seems to thrash of its own accord in an attempt to leave the hands of its user. This is what he normally defaults to in any everyday fight
His other weapon is more lethal and he is much less familiar with it, although he can still use it decently and does so when forced to. It is a weapon of the old times, won in a contest of strength when few Fomorians showed up, not realizing the weapon’s roots. It resembles a rather long quarterstaff for the most part, but with a head like a medieval lucerne hammer on one end, all in wood like it naturally grew in this shape. It can serve as such, bashing with the hammer, smashing with the spike, and jabbing with the end. However, that’s not its greatest benefit. The hammer brings a furious rage to the user when in use, making them ignore all injury and setbacks. Even more powerful, the hammer prevents its wielder from bleeding, preserving their life more effectively.
Like all Fomorians, Ardrugas admires physical ability and always seeks to hone his own. He enjoys alone time honing his skills on the outskirts of the city when he’s not looking for odd jobs between fights. The sort of street fights he participates in are highly discouraged, but Ardrugas has little interest in the law. He does, however, believe in using one’s power to do good, and is always open to ways to do so. Such times are just rare in a relatively peaceful place like Bunkertown, and so he hopes for another land to explore outside of it, always looking for such in the Underlands.
Post by Prophet_of_Plague on Apr 4, 2017 4:58:00 GMT
Alignment: Lawful Good
Origin of Power: Magic, armor
Leslie Bone is a woman of caucasian descent. Her naturally leaf green hair falls in curls around her face, about neck length in back. Her eyes are yellow and piercing like a cat’s, a little small on her face but with large pupils that don’t seem to properly dilate. Her muscles are well defined, especially in her forearms, back, and calves. Her right leg ends abruptly at the knee.
She is given to casual, practical clothing, tank tops and cargo shorts in summer, heavy coats and pants in winter depending on where she is. She is of course also often seen in her armor. Her right leg sports a prosthetic, Usually covered up by long, colorful stockings, although with shorts it can show towards the top as a simple prosthetic, plastic covered in a thin fabric her skin tone in front, open skeletal mechanics in back.
Leslie is endlessly loyal to her country first and foremost, her homeland her first priority. She is not only a warrior but involved politically, an activist for preserving her secondary concern- the natural world. She is an avid fan of the great outdoors, hiking and rock climbing frequently as part of her workouts. She is a forceful woman, understanding that often you don’t get what you need until you demand it. She despises children for reasons she can't quite comprehend, but whatever the reason, she avoids anybody under about 20 as best she can.
Leslie is of loyal house Bone, knights since Albion came into being. Her parents sought to have an heir but found themselves infertile. While looking into adoption or fertility treatments, their problem was solved for them when a newborn showed up on their doorstep. Her only possessions were a bottle filled with a strange green potion in a bottle, a sea green blanket, and a string with a card tied around her foot that read “Leslie must drink her milk every day”.
Her parents questioned the strange circumstances but accepted this unexpected blessing. None of their inquiring found anything, but there were occasional strange happenings. The bottle would refill every day, and when the Bones tried to have the potion inside tested, that night there was screaming outside their house. In the morning they found one of their guards dead, his armor cracked open like a shellfish and heart torn out. Long claw marks were found in the stone of their home’s walls. No further attempts to pry too deeply into Leslie’s origins were made.
Leslie was raised as one of the Bone’s own, but with far too much focus on studying for her tastes. She craved the great outdoors and training in battle, but her parents, worried about her missing limb, denied both to her. She took matters into her own hands, studying her parent’s training regimen and copying it as best an 8 year old child could. She even stole their grand greatsword off the wall at night to train with.
When her parents caught her, she insisted on showing off how strong she had become. Her performance impressed them and they finally relented to train her and let her hike and rock climb like she wanted. She joined the army at the earliest opportunity, a powerful defensive knight.
Greatsword- A massive zweihander style greatsword, taller than Leslie herself. Leslie is better in battles against multiple opponents than in one on one fights, using wide sweeps for crowd control. It doesn’t have any real enhancements past the usual vibrational ability.
Armor- Leslie’s armor is styled in the manner of her family, with skull shaping on the helmet. She has painted it green and gold, with a golden skull and crossbones painted on the front. The fingers of the gauntlets are clawed, an uncommon feature. Like all knight's armor, it is equipped with a small force field. A large pack hangs at her side, holding her curse components. The bag opens into a pocket dimension that can hold all the components she needs for even her most minor curses.
Besides her trained superior stats, Leslie has a strange natural talent. She can cast curses, spells that cause defects in others and require specific conditions to remove. She can displel curses at will, but to remove them themselves they must fulfil built in conditions that they automatically know when the curse comes into effect.
Left feet- Turns the target’s right foot into a left foot, making them painfully clumsy. She must wrestle an abandoned left shoe onto the target’s right foot. To dispel the effect, the victim must walk up and down a flight of stairs. Stacked rocks similar to stairs or a hill also count.
Feeblemind- The victim finds thought vastly more difficult, becoming mentally slower and easily reaching conclusions that no rational mind would. Leslie must get a failed test paper folded small into headgear her opponent wears. If they lack any headgear, this curse cannot be cast. The curse is removed if the target reads a book.
Evil eye- Leslie tapes a drawing of an eye onto any bare patch of skin. The target can only see through the eye, even if they take it off. They must draw a line through it so that it is closed to see with their own eyes again.
Mushmouth- Renders the target unable to form anything resembling words past garbled syllables. Leslie must audibly read an entire incorrect dictionary entry while keeping eye contact with the target. To cure it, they must read the actual meaning in a dictionary.
Toady- Leslie must smear her lips with live algae and lock lips with the target for ten seconds. This is her hardest curse to pull off and also the most powerful. The target becomes a common toad, small enough two could fit in the palm of a hand. They lose all equipment. They can still use their powers, but become weaker proportionate to their new bodies. They cannot speak normally, but can use telepathy with anybody within 40 meters. To undo, the target must kiss royalty of the opposite sex.
Minor curses- Leslie can cast a menagerie of useless curses only good for petty revenge, harmless in actual combat.
Unbalanced- Leslie has trained to live, climb, and fight with her missing limb. Still, two legs are more ideal than one. Her prosthetic leg is weaker than her one of flesh, and is much more prone to slipping. It limits her speed and agility, which is why she focuses on heavy armor and hard hitting weapons.
Specialist- Leslie mastered her greatsword, and to a lesser extent her curses, at the expense of the other skills at a knight's disposal. She is one of the best with a sword, but with anything else she's sub par.
Personality: Yuhao is a overconfident warrior who has a habit of underestimating people before he fights them. While he is generally kind he does have a habit of badmouthing people that get on his nerves. Still though with all his faults he is a powerful martial artist and cultivator and does not slack in those aspects.
Appearance: Yuhao is what could be considered a handsome male with long black hair and a muscular physique from training and cultivation. He is usually wearing martial arts robes and carrying around his sword.
Inner World Creation: A cultivation technique that uses qi to create a multitude of stars inside his dantian. Each time he advances the size of the star increases and when he reaches a certain level he begins to create additional stars. The exact number of stars he can create is unknown as the technique is one that is usually considered a trash cultivation technique.
Void Step: A movement technique that allows the user to transverse any obstacle. He can use it to walk on water and move up any vertical terrain that has a foothold. Advanced level use can allow a user to walk even on air however he has not gained the ability to take it to that level yet.
Shining Stars: A qi technique that creates 3 balls of energy. The balls give off no heat unless they make contact and then they give off 2500 degrees of heat upon contact. He can control the balls remotely and is the main range attack he possesses.
Stellar Sword: A school of sword play that focuses on soft and fast movements. The technique is a ambidextrous one that allows the user to quickly change the hand holding the sword to allow for better movement and attack opportunities.
Stellar Qi Techniques: A secondary form of swordplay that can also combine with Stellar Sword to increase the power or to shoot it off at a distance. The stellar qi carries with it light attribute that strengthens it against those with a dark energy. However the downside is that it lacks some of the offensive power that other elements carry.
Stellar Slash: A Stellar Qi energy attack that launches a slash from his sword that lacks cutting power but has high striking strength.
Stellar Blade: By condescending Stellar qi onto the edge of his blade he can increase his attacking power.
Stellar Healing: By using stellar Qi he can speed up the healing of the wounds of others. However due to his low amount of Stellar Qi he is only capable of doing enough for first aid and not much more.
Stellar Eyes: By focusing stellar qi into his eyes he can increase the distance he can see along with the clarity of his sight.
Stellar Field: A field 5 feet around him where by spreading the Stellar Qi around him he can sense everything in the area.
Lunar Martial Arts: A quick and fluid martial art that uses open handed attacks and kicks to control a fight if he loses his sword or deems an opponent not worthy of him becoming serious.