With the latest entry to the Shin Megami Tensei universe - Shin Megami Tensei IV Final - it's worth to take a step back and look at it's prequel, or rather, at its back story.
The Shin Megami Tensei series is an extensive series of games dating back to 1987, and based on the Digital Devil Story novels. The main jist of the series is that you go around and kill, as well as recruit, gods and monsters from various different mythologies. The overall pantheon in this game is large, containing over 400 different demons, including those from Greek myths, Indian legends, and Bible records.
Art: The art follows quite closely to the previous games, mainly because Kaneko's designs were reused for most demons. That is not a bad thing as his designs are classic and intuitive, and have a peculiar design to them that gives most a mysterious look, while still preserving their appearances as they are described from the source material. The new art, however, designed by a different artist, exceeds at some points and fails in others. Some of the art, like that of the Minotaur, are both beautifully and cleverly done, and you'll notice certain details if you look in closely (like the face on the Minotaur's snout). However, some art is simply atrocious, like that of Lucifer's, and god forbid, Yaso Magatsuhi. Lucifer looks like he was drawn with coloring pencils, and he retains none of that gentlemanly look that he had in the former series. The apparel that he maintains in this game also doesn't include those snazzy clothes that he had in former games.
Story: The story is your typical Shin Megami Tensei story. Trouble starts brewing in the Eastern Kingdom of Mikado, and it's your duty to investigate Naraku to find out the cause. If you played former games, then you'll notice similarities between all of them, as they all start with very local troubles that are human in nature and then quickly spirals into a multiversal battle between gods. This game is no exception. By the end, you'll be fighting the likes of Lucifer and the God's chariot to either preserve or destroy the current status quo. It always makes me wonder how the protagonist jumps from human to metaversal level in these games with seemingly no power ups.
Gameplay: The gameplay is your typical turn-based battle role playing. However, what I always enjoyed about the SMT series is that there is never a need to grind for levels. The game itself is very strategic, with different demons having different strengths and weaknesses. It is always enjoyable, and sometimes frustrating, to recruit demons and then proceed to fuse a completely new one that you didn't have before. It's like Pokemon, but much darker. Sometimes navigating on the main map can get frustrating since it is hard to tell apart roads from walls, but over all, it's just mindless fun as you play and level up your characters to perfection. It also has numerous endings, as well as NG+ quests and demons, so it's highly replayable.
Verdict: While the game itself has some shortcomings, the fun that you'll have with it and the replay value means that you'll be spending a lot of time, so it's definitely worth checking out. Easily the best RPG, and possibly game, that is localized on the 3DS. 10/10
Old Man Dream: Before jumping into Cinderella, found a means to see Make Mine Music. Did have to literally jump around between several different streaming sites to see all its segments. But nearly done. Not sure if I'll get around to reviewing it tonight. But...
Sept 25, 2020 1:49:38 GMT
Old Man Dream: ...will at least get a review for it up by tomorrow at the latest.
Sept 25, 2020 1:49:54 GMT
Taka: That's interesting. Some sites list Attack on Titan Final Season as Winter 2021 or Fall 2020 due to it being aired in Dec 7, 2020.
Sept 25, 2020 3:03:56 GMT